Pain and Glory
I love the Tour De France so I built this epic app. Start to end the project was immensely time consuming but one project I am super proud of. Three months in the making, some extremely late nights and lots of prototyping. I picked up theFWA mobile of the day award.
/ Overview
I love the Tour De France so I built this epic app. Start to end the project was immensely time consuming but one project I am super proud of. Three months in the making, some extremely late nights and lots of prototyping. I picked up theFWA mobile of the day award.
See it live/ Project Details
Name: Pain and Glory
Role: Founder
Year: 2014



/ Challenge
Pain and Glory needed a focused mobile product that could make Pain and Glory useful in the moments where users needed it most. The challenge was to shape the interaction, interface and technical delivery so the experience felt fast, clear and reliable across devices.
/ Provided Services
Mobile & App Engineering
Delivering native, mobile or Unity-based product experiences across devices and release environments.
Data & Automation
Using data, automation and workflow design to reduce manual effort and create repeatable outcomes.
Delivery Leadership
Coordinating delivery, QA and release decisions across creative, product and technical teams.



/ Solution
I shaped Pain and Glory around the user journey first, then translated that into a mobile experience with clear flows, responsive interaction and practical engineering decisions. The solution focused on making the product feel simple in use while keeping the underlying delivery robust enough for real customers.
/ Value Delivered
Mobile Clarity
Created a focused product experience that felt simple and useful in the moments users needed it.
Cross-Device Reliability
Delivered interface and engineering decisions that supported consistent use across devices.
Delivery Momentum
Helped move the work from idea to launched experience through focused technical and product decisions.
/ Project Note
I love the Tour De France so I built this epic app. Start to end the project was immensely time consuming but one project I am super proud of. Three months in the making, some extremely late nights and lots of prototyping.







